Re: [Jack-Devel] jackdbus process eats two CPU cores for hours on end
On 12/08/2016 01:51 AM, Thomas Howe wrote:
> I tried running in non-realtime, and it still happens. I'll try to get
> the debug symbols and run "perf record" in a few days.
>
> At 192kHz that makes sense, but it happens for the same amount of time
> at 96kHz which is confusing, but I reckon it's safe to say this is a
> frame counter-related bug :)
>
> Is there a way to reduce the size of the frame counter from 32 bits to
> something like 20, so I wouldn't have to leave the process running over
> 6 hours each time I do a test?
You could try initializing it to something close to the max value :)
Maybe even with attaching gdb to it if your executable has debug symbols
(so you don't need to build it yourself).
Flo
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