Re: [Jack-Devel] jackdbus process eats two CPU cores for hours on end

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DateSun, 04 Dec 2016 20:43:56 +0000
From Thomas Howe <[hidden] at gmail dot com>
To[hidden] at gmail dot com
Cc[hidden] at lists dot jackaudio dot org
In-Reply-ToHarry van Haaren Re: [Jack-Devel] jackdbus process eats two CPU cores for hours on end
Follow-UpThomas Howe Re: [Jack-Devel] jackdbus process eats two CPU cores for hours on end
I haven't measure how long it takes to happen, but it tends to be 'after a
while'. This is the first time I've realised it stops after several more
hours, which was a surprise. I'm trying to measure how long it takes now.

Is there a way to figure out what's getting processed when this happens?

I'm currently running the process with both of QJackCtl's d-bus boxes
unticked to see if (and when) it happens again. PulseAudio isn't installed
and I didn't have my ALSA bridge running when recording the video, but I
won't start it today anyway just in case it would make a difference. No
process spike yet...

On 4 December 2016 at 11:01, Harry van Haaren <[hidden]> wrote:

> On Sun, Dec 4, 2016 at 4:26 AM, Thomas Howe <[hidden]>
> wrote:
>
>> I'm having a problem with the jackdbus process; after some hours it
>> starts maxing out two of my four CPU cores, which in turn causes xruns when
>> running apps. It looks like other people have found the same problem, but
>> no solutions.
>>
>
>
> I could well be wrong; but my suspicion is not on audio threads - but
> rather management threads for things like DBus integration, or other "non
> realtime" operations. If it was the audio thread that was causing the
> deadlock and spinning, you would hear *no* audio at all.
>
> So next steps I'd suggest running without any extra features (disable Dbus
> support, or Pulseaudio integration, or ALSA loopback devices, or anything
> else that's not "core" JACK). See if it still happens..
>
> Good luck! -Harry
>
> --
>
> http://www.openavproductions.com
>
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