Re: [Jack-Devel] low latency . what does it mean? how is it achieved?

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DateThu, 17 Apr 2014 11:24:24 +0300
From Athanasios Silis <[hidden] at gmail dot com>
ToRalf Mardorf <[hidden] at alice-dsl dot net>
CcDevelopers JACK <[hidden] at lists dot jackaudio dot org>
Well I was not in front of that pc at the time.
I did try it though with hydrogen and a calf FX just to make sure.
It does seem to work, but i'll have to try with a midi keyboard, which I
don't have laying around , and which is why I asked about the end result.

@Ralf, this is just an evaluation testing. To find the roof of this. But
why would professional equipement not reach down to these values (64 /128
samples, that is)?


On Thu, Apr 17, 2014 at 11:05 AM, Ralf Mardorf
<[hidden]>wrote:

> On Wed, 2014-04-16 at 03:14 -0400, Paul Davis wrote:
>
> >
> >     * playback and capture streams run from the same sample clock and
> > are thus always synchronized
> >
> >     * often have analog connections outside the radio-frequency-noisy
> > environment of the computer chassis
> >
> >     * have the option to use an external sample clock, enabling
> > correct integration with multiple devices
> >
> >     * lack of onboard DSP (though this varies by manufacturer)
> >
> >     * ability to handle different sample rates in the hardware without
> > relying on resampling by the operating system device driver
>
> + they provide the option to us professional interfaces, e.g. for
> timecode, http://www.rme-audio.de/en_products_hdsp_tco.php , they
> provide a better sound quality, at least balanced IOs, something
> on-board devices usually don't provide.
>
>
> 
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