Re: [Jack-Devel] Stopping jack from callback

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DateThu, 15 Aug 2013 15:13:30 +0100
From Harry van Haaren <[hidden] at gmail dot com>
ToAnders Tornvig <[hidden] at gmail dot com>
CcAdrian Knoth <[hidden] at drcomp dot erfurt dot thur dot de>, JACK <[hidden] at lists dot jackaudio dot org>
In-Reply-ToAnders Tornvig Re: [Jack-Devel] Stopping jack from callback
On Thu, Aug 15, 2013 at 2:31 PM, Anders Tornvig <[hidden]>wrote:

> Yes ok, then I still have to check on the m-variable. Jack wouldn't happen
> to have a thread-safe "isactive(client)" function?
>
Nope. JACK does its audio thing, and threading is left to the client. I've
been digging around in RT safe threading mechanisms for audio programs for
a while now... and decided on one system that works for me.

Tutorial style code for passing "Event" classes through a ringbuffer:
https://github.com/harryhaaren/realtimeAudioThreading

More in-depth search for the right method of RT messaging / memory handling:
https://github.com/harryhaaren/fypRealtimeCppPrograming

Also I'm collecting audio programming example code using JACK / linux in
the following repo:
https://github.com/harryhaaren/openAudioProgrammingTutorials

HTH, -Harry
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