Re: [Jack-Devel] Jack thread cancellation

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DateFri, 03 May 2013 11:23:18 -0400
From Paul Davis <[hidden] at linuxaudiosystems dot com>
To"MONTANARO Luciano (MM)" <[hidden] at magnetimarelli dot com>
Cc"[hidden] at lists dot jackaudio dot org" <[hidden] at lists dot jackaudio dot org>
In-Reply-ToMONTANARO Luciano (MM) [Jack-Devel] Jack thread cancellation
Follow-UpStéphane Letz Re: [Jack-Devel] Jack thread cancellation
Follow-UpMONTANARO Luciano (MM) [Jack-Devel] R: Jack thread cancellation
You should never, ever, ever rely on pthread cancellation. Not on any
platform, not for any purpose.


On Fri, May 3, 2013 at 11:11 AM, MONTANARO Luciano (MM) <
[hidden]> wrote:

> Hi list,
>
> I have an embedded application that makes use of jack (Version 1.9.8).
> I have started seeing crashes from the clients in the JackError() call.
>
> The stack trace shows that the thread executing (Which is handling the
> JackSocketChannel::Execute call) receives is being killed
> (sigcancel_handler is called) and since the thread is in
> CANCEL_ASYNCHRONOUS mode, it crashes since an unsafe function is
> called (vnsprintf).
>
> The client I am using is actually unaware of using Jack at all, it is
> using the alsa jack plugin, and it opens/closes the alsa devices many
> times during its lifetime.
>
> Now, I have a few doubts:
> - Why are threads created with cancellation type
> PTHREAD_CANCEL_ASYNCHRONOUS?
>   Is this because the realtime threads need this or is there some other
> reason?
> - Would it be possible to mark the threads used by the JackMessageBuffer
> and
>   JackSocketClientChannel as PTHREAD_CANCEL_DELAYED instead?
> - Why is fThread.Kill() used in JackSocketClientChannel::Stop instead of
> fThread.Stop()?
>   The latter should still work, and allow the Execute() to terminate it
> communication
>   with the server.
>
> Thanks in advance,
> Luciano
> --
> Luciano Montanaro
> EntryNAV - Audio Software Integrator
> Magneti Marelli Electronic Systems
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